The grunts of Team Enigma are on the lowest level of authority. Though they are often considered weak, they are actually very skilled at different occupations and appear in various places to do the dirty work for Team Enigma. They use different Pokemon, particularly Dark dual-types.
The standard Enigma Grunt is dressed in a black jacket with a hat and black jeans. What Pokemon they use varies from place to place. They are very obedient and serve their admins well.
A Cronie is a grunt who serves a specific admin more than others. They often dress similar to their selected admin and use similar Pokemon.
A Sailor is a grunt trained to sail a boat. They enjoy using aquatic Pokemon and the move Surf.
To keep the grunts in line and deal with any psychological stress, Shardz employed several psychiatrists to work in Team Enigma. They are odd, calm characters who tend to wear business suits and glasses.
Divers wear wetsuits with air tanks and harpoon guns. They also like to use aquatic Pokemon and the move Dive.
Sysops (System operators) are members of Team Enigma that are experts with technology. They hack into computers for Team Enigma and cause general digital chaos.
A hazmat (hazardous matter) specialist is a grunt employed to enter toxic or potentially dangerous areas and do whatever job the team needs. They wear gas masks and thick gloves.
A gunner is a grunt who uses weapondry to eliminate Team Enigma's enemies. They carry rifles.
Used to sneak into high-security-clearance areas illegally, spies are masters of disguise. Their appearance changes every time you meet one.